P3
A) Edit Decision List
TITLE: Transference
FCM: NON-DROP FRAME
001 BL V C 00:00:00:00 00:00:01:06 00:00:00:00 00:00:01:06
002 AX NONE C 00:00:00:00 00:00:02:18 00:00:00:00 00:00:02:18
* FROM CLIP NAME: Keyboard Typing Sound Effect.mp3 Y
AUD 3 4
003 AX AA/V C 00:00:00:00 00:00:04:16 00:00:01:06 00:00:05:22
* FROM CLIP NAME: Lens Flare.mov Y
* AUDIO LEVEL AT 00:00:00:17 IS +0.00 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:01:02 IS +2.47 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:01:16 IS +2.47 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:17 IS +0.00 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:01:02 IS +2.47 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:01:16 IS +2.47 DB (REEL AX A2)
004 AX AA/V C 00:00:00:00 00:00:04:14 00:00:05:22 00:00:10:04
* FROM CLIP NAME: MVI_3414.MOV Y
* AUDIO LEVEL AT 00:00:00:02 IS +0.00 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:03 IS -37.27 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:46 IS -27.72 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:02 IS +0.00 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:03 IS -37.27 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:46 IS -27.72 DB (REEL AX A2)
005 AX NONE C 00:00:01:11 00:00:08:19 00:00:08:03 00:00:15:11
* FROM CLIP NAME: Walking on grass sound effect.mp3 Y
* AUDIO LEVEL AT 00:00:01:16 IS -18.49 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:03:09 IS -15.16 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:08:19 IS -7.04 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:01:16 IS -18.49 DB (REEL AX A4)
* AUDIO LEVEL AT 00:00:03:09 IS -15.16 DB (REEL AX A4)
* AUDIO LEVEL AT 00:00:08:19 IS -7.04 DB (REEL AX A4)
AUD 3 4
006 AX AA/V C 00:00:00:00 00:00:05:40 00:00:10:04 00:00:15:24
* FROM CLIP NAME: MVI_3415.MOV Y
* AUDIO LEVEL AT 00:00:00:03 IS +0.00 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:07 IS -23.29 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:03 IS +0.00 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:07 IS -23.29 DB (REEL AX A2)
007 AX NONE C 00:00:05:14 00:00:09:21 00:00:15:24 00:00:20:06
* FROM CLIP NAME: Sci Fi Sound Effects (320 kbps).mp3 Y
AUD 3 4
008 AX AA/V C 00:00:00:00 00:00:05:09 00:00:15:24 00:00:21:07
* FROM CLIP NAME: energy ball comp_1.mov Y
009 AX NONE C 00:00:16:02 00:00:19:07 00:00:21:07 00:00:24:12
* FROM CLIP NAME: Sci Fi Sound Effects (320 kbps).mp3 Y
* AUDIO LEVEL AT 00:00:17:23 IS -7.36 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:17:23 IS -7.36 DB (REEL AX A4)
AUD 3 4
010 AX AA/V C 00:00:00:00 00:00:03:44 00:00:21:07 00:00:25:04
* FROM CLIP NAME: MVI_3431_1.mov Y
* AUDIO LEVEL AT 00:00:00:00 IS -16.44 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:06 IS -16.44 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:00 IS -16.44 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:06 IS -16.44 DB (REEL AX A2)
011 AX NONE C 00:00:15:23 00:00:19:07 00:00:24:12 00:00:27:21
* FROM CLIP NAME: Sci Fi Sound Effects (320 kbps).mp3 Y
* AUDIO LEVEL AT 00:00:17:11 IS -7.36 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:17:11 IS -7.36 DB (REEL AX A4)
AUD 3 4
012 AX AA/V C 00:00:00:00 00:00:02:44 00:00:25:04 00:00:28:01
* FROM CLIP NAME: MVI_3432.MOV Y
* AUDIO LEVEL AT 00:00:00:44 IS -4.20 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:44 IS -4.20 DB (REEL AX A2)
013 AX AA/V C 00:00:00:00 00:00:01:24 00:00:28:01 00:00:29:13
* FROM CLIP NAME: Alien Form 2.mov
* AUDIO LEVEL AT 00:00:00:21 IS -9.31 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:21 IS -9.31 DB (REEL AX A2)
014 AX AA/V C 00:00:00:00 00:00:01:20 00:00:29:13 00:00:30:23
* FROM CLIP NAME: MVI_3435.MOV Y
* AUDIO LEVEL AT 00:00:00:06 IS -13.74 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:18 IS -13.74 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:30 IS -13.74 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:06 IS -13.74 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:18 IS -13.74 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:30 IS -13.74 DB (REEL AX A2)
015 AX AA/V C 00:00:04:20 00:00:04:32 00:00:30:23 00:00:31:04
* FROM CLIP NAME: MVI_3435.MOV Y
* AUDIO LEVEL AT 00:00:04:26 IS -12.66 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:04:26 IS -12.66 DB (REEL AX A2)
016 AX NONE C 00:00:04:32 00:00:05:30 00:00:30:23 00:00:31:22
* FROM CLIP NAME: MVI_3435.MOV Y
* AUDIO LEVEL AT 00:00:04:49 IS -13.06 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:04:49 IS -13.06 DB (REEL AX A4)
AUD 3 4
017 BL V C 00:00:00:00 00:00:00:18 00:00:31:04 00:00:31:22
018 AX AA/V C 00:00:00:00 00:00:02:16 00:00:31:22 00:00:34:05
* FROM CLIP NAME: MVI_3433.MOV Y
* AUDIO LEVEL AT 00:00:00:29 IS -5.84 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:01:32 IS -5.43 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:29 IS -5.84 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:01:32 IS -5.43 DB (REEL AX A2)
B) Logging Rushes
C) Review Off Line Edit
- Audio needs to be timed better with the visuals
- The second VFX shot needs to be placed in an area that links up with the eye line of the actor who is interacting with it
- The sound effects cannot drown out the audio/dialogue
- The transitions can be made more natural by having the sound bites end with each scene so as to create a better flow
- The sound effects needs to change with each new scene e.g. the volume the sound of walking on grass needs to change when transitioning into the next scene from a wide shot into a mid shot
- Change the colour grading of the footage to give it a more saturated look.
D) Applying Appropriate Visual Effects and Transitions
This is the original unedited footage from how production shoot.
This is the finished final version of the footage after applying all of the visual effects to it.
D) Applying Audio To Visuals
Once I had edited together all of my footage I began adding sound effects to the footage so as to make the environment and atmosphere feel more immersive and realistic. For example I put the sound effect of feet walking on grass in the scene where the main character walks across the field. I made sure to time it correctly with the scene and have the volume adjusted so as to match the distance of the camera to the scene. I found the sound effect online and then converted it into an mp3 file.

Final Edit
https://www.youtube.com/watch?v=-mNexQAPfoo&feature=youtu.be
TITLE: Transference
FCM: NON-DROP FRAME
001 BL V C 00:00:00:00 00:00:01:06 00:00:00:00 00:00:01:06
002 AX NONE C 00:00:00:00 00:00:02:18 00:00:00:00 00:00:02:18
* FROM CLIP NAME: Keyboard Typing Sound Effect.mp3 Y
AUD 3 4
003 AX AA/V C 00:00:00:00 00:00:04:16 00:00:01:06 00:00:05:22
* FROM CLIP NAME: Lens Flare.mov Y
* AUDIO LEVEL AT 00:00:00:17 IS +0.00 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:01:02 IS +2.47 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:01:16 IS +2.47 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:17 IS +0.00 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:01:02 IS +2.47 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:01:16 IS +2.47 DB (REEL AX A2)
004 AX AA/V C 00:00:00:00 00:00:04:14 00:00:05:22 00:00:10:04
* FROM CLIP NAME: MVI_3414.MOV Y
* AUDIO LEVEL AT 00:00:00:02 IS +0.00 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:03 IS -37.27 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:46 IS -27.72 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:02 IS +0.00 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:03 IS -37.27 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:46 IS -27.72 DB (REEL AX A2)
005 AX NONE C 00:00:01:11 00:00:08:19 00:00:08:03 00:00:15:11
* FROM CLIP NAME: Walking on grass sound effect.mp3 Y
* AUDIO LEVEL AT 00:00:01:16 IS -18.49 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:03:09 IS -15.16 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:08:19 IS -7.04 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:01:16 IS -18.49 DB (REEL AX A4)
* AUDIO LEVEL AT 00:00:03:09 IS -15.16 DB (REEL AX A4)
* AUDIO LEVEL AT 00:00:08:19 IS -7.04 DB (REEL AX A4)
AUD 3 4
006 AX AA/V C 00:00:00:00 00:00:05:40 00:00:10:04 00:00:15:24
* FROM CLIP NAME: MVI_3415.MOV Y
* AUDIO LEVEL AT 00:00:00:03 IS +0.00 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:07 IS -23.29 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:03 IS +0.00 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:07 IS -23.29 DB (REEL AX A2)
007 AX NONE C 00:00:05:14 00:00:09:21 00:00:15:24 00:00:20:06
* FROM CLIP NAME: Sci Fi Sound Effects (320 kbps).mp3 Y
AUD 3 4
008 AX AA/V C 00:00:00:00 00:00:05:09 00:00:15:24 00:00:21:07
* FROM CLIP NAME: energy ball comp_1.mov Y
009 AX NONE C 00:00:16:02 00:00:19:07 00:00:21:07 00:00:24:12
* FROM CLIP NAME: Sci Fi Sound Effects (320 kbps).mp3 Y
* AUDIO LEVEL AT 00:00:17:23 IS -7.36 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:17:23 IS -7.36 DB (REEL AX A4)
AUD 3 4
010 AX AA/V C 00:00:00:00 00:00:03:44 00:00:21:07 00:00:25:04
* FROM CLIP NAME: MVI_3431_1.mov Y
* AUDIO LEVEL AT 00:00:00:00 IS -16.44 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:06 IS -16.44 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:00 IS -16.44 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:06 IS -16.44 DB (REEL AX A2)
011 AX NONE C 00:00:15:23 00:00:19:07 00:00:24:12 00:00:27:21
* FROM CLIP NAME: Sci Fi Sound Effects (320 kbps).mp3 Y
* AUDIO LEVEL AT 00:00:17:11 IS -7.36 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:17:11 IS -7.36 DB (REEL AX A4)
AUD 3 4
012 AX AA/V C 00:00:00:00 00:00:02:44 00:00:25:04 00:00:28:01
* FROM CLIP NAME: MVI_3432.MOV Y
* AUDIO LEVEL AT 00:00:00:44 IS -4.20 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:44 IS -4.20 DB (REEL AX A2)
013 AX AA/V C 00:00:00:00 00:00:01:24 00:00:28:01 00:00:29:13
* FROM CLIP NAME: Alien Form 2.mov
* AUDIO LEVEL AT 00:00:00:21 IS -9.31 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:21 IS -9.31 DB (REEL AX A2)
014 AX AA/V C 00:00:00:00 00:00:01:20 00:00:29:13 00:00:30:23
* FROM CLIP NAME: MVI_3435.MOV Y
* AUDIO LEVEL AT 00:00:00:06 IS -13.74 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:18 IS -13.74 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:30 IS -13.74 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:06 IS -13.74 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:18 IS -13.74 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:00:30 IS -13.74 DB (REEL AX A2)
015 AX AA/V C 00:00:04:20 00:00:04:32 00:00:30:23 00:00:31:04
* FROM CLIP NAME: MVI_3435.MOV Y
* AUDIO LEVEL AT 00:00:04:26 IS -12.66 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:04:26 IS -12.66 DB (REEL AX A2)
016 AX NONE C 00:00:04:32 00:00:05:30 00:00:30:23 00:00:31:22
* FROM CLIP NAME: MVI_3435.MOV Y
* AUDIO LEVEL AT 00:00:04:49 IS -13.06 DB (REEL AX A3)
* AUDIO LEVEL AT 00:00:04:49 IS -13.06 DB (REEL AX A4)
AUD 3 4
017 BL V C 00:00:00:00 00:00:00:18 00:00:31:04 00:00:31:22
018 AX AA/V C 00:00:00:00 00:00:02:16 00:00:31:22 00:00:34:05
* FROM CLIP NAME: MVI_3433.MOV Y
* AUDIO LEVEL AT 00:00:00:29 IS -5.84 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:01:32 IS -5.43 DB (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:29 IS -5.84 DB (REEL AX A2)
* AUDIO LEVEL AT 00:00:01:32 IS -5.43 DB (REEL AX A2)
B) Logging Rushes
C) Review Off Line Edit
- Audio needs to be timed better with the visuals
- The second VFX shot needs to be placed in an area that links up with the eye line of the actor who is interacting with it
- The sound effects cannot drown out the audio/dialogue
- The transitions can be made more natural by having the sound bites end with each scene so as to create a better flow
- The sound effects needs to change with each new scene e.g. the volume the sound of walking on grass needs to change when transitioning into the next scene from a wide shot into a mid shot
- Change the colour grading of the footage to give it a more saturated look.
D) Applying Appropriate Visual Effects and Transitions
This is the original unedited footage from how production shoot.
This is the finished final version of the footage after applying all of the visual effects to it.
D) Applying Audio To Visuals
Once I had edited together all of my footage I began adding sound effects to the footage so as to make the environment and atmosphere feel more immersive and realistic. For example I put the sound effect of feet walking on grass in the scene where the main character walks across the field. I made sure to time it correctly with the scene and have the volume adjusted so as to match the distance of the camera to the scene. I found the sound effect online and then converted it into an mp3 file.

Final Edit
https://www.youtube.com/watch?v=-mNexQAPfoo&feature=youtu.be





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